package com.rs.game.player.dialogues.impl;

import com.rs.game.player.content.PartyRoom;
import com.rs.game.player.dialogues.Dialogue;

public class PartyRoomLever extends Dialogue {

    @Override
    public void start() {
	sendOptionsDialogue(DEFAULT_OPTIONS_TITLE, "Balloon Bonanza (1000 coins).", "Nightly Dance (500 coins).", "No action.");
    }

    @Override
    public void run(int interfaceId, int componentId) {
	if (componentId == 2) {
	    PartyRoom.purchase(player, true);
	} else if (componentId == 3) {
	    PartyRoom.purchase(player, false);
	}
	end();
    }

    @Override
    public void finish() {

    }
}
